# 1. When it appears that you have killed the monster, NEVER check to see if it's really dead. Assume it is and run as fast as you can away from it.
# 2. NEVER summon Azrael, Beelzebub, Lucifer or Astarte, not even as a joke.
# 3. Do Not search the basement, expecially if the power has gone out. (Thie rule also applies to boat houses, empty barns and any edifice erected on a summer camp facilities.)
# 4. If your child speaks to you in Latin or any other language which they should not know, shoot them immediately. It will save you a lot of grief in the long run. However, it will probable take several rounds to kill them, so be prepared. This also applies to kids who speak with somebody else's voice.
# 5. When you have the benefit of numbers, NEVER pair off and go it alone.
# 6. As a general rule, don't solve puzzles that open portals to Hell.
# 7. Never stand in, on, or above a grave, tomb, or crypt. This would apply to any other house of the dead as well.
# 8. If you're searching for something whick caused a loud noise and find out that it's just the cat, Get The Hell Out - - IT'S NOT!
# 9. If appliances start operating by themselves, do not check for short circuits; just get out. Do not attempt to play electrician.
#10. Do not take ANYTHING from the dead. (Yes, this includes jewelry.)
#11. If you find a town whick looks empty and lifeless, there's probably a good reason for it. Don't stop and look around.
#12. Hey, kids, don't fool with recombinant DNA technology unless you're sure you know exactly what you're doing. And even if you're sure you know what you're doing, just don't fool with it! JUST SAY NO!
#13. If you're running from any monster, expect to trip or fall down at least twice. Also note that, despite the fact that you are running and the monster is merely shambling along, it's still moving fast enough to catch up with you.
#14. If your companions suddenly begin to exhibit uncharacteristic behavior such as hissing, fascination for blood, glowing eyes, increasing hairiness and so on, kill them immediately.
#15. Stay away from certain geographical locations, some of which are listed here: Amityville, Elm Street, Transylvania, Nilbog (you're in trouble if you recongnize this one), the Bermuda Triangle, or any small town in Maine.
#16. If your car runs out of gas at night on a lonely road, please do not go to the nearest deserted looking house to phone for help. If you think that it is strange because you thought you had half of a tank, shoot yourself instead. You are going to die anyway, and most likely be eaten.
#17. If you find that your house is built upon a cemetery, now is the time to move in with the in-laws. This applies to houses that had previous inhabitants who went mad or died in some horrible fashion, or had inhabitants who preformed Satanic practices in your house.
#18. Avoid any and all contact with evil twins.
#19. If it looks like a chainsaw, starts like a chainsaw and sounds like a chainsaw, it probably is a chainsaw.
#20. Finally, try to steer clear of relatives who levitate, glow and start to suddenly spin like a dervish. It's probably NOT just Aunt Marge's potato salad.
After reading these rules, have you noticed the different movies that come to mind? How many can you name for each rule? There is no answer key to this, but it will show what kind of a Horror movie buff you are. Good luck